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GAM Esports обыграли Deep Cross Gaming и вышли в плей-офф LCP.

Август 14, 2026 4 min read
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GAM Esports обыграли Deep Cross Gaming и вышли в плей-офф LCP.

GAM Esports defeated Deep Cross Gaming 3-1 in the LCP Split 3 Swiss stage. The victory secured GAM’s place in the playoffs. Deep Cross Gaming became the fourth team eliminated from both the playoffs and World Championship contention.

Taki received the player of the match award after guiding GAM through four games. The series used the hard fearless draft format on patch 26.15. Every completed game removed more champion options from later drafts. GAM completed its direct playoff route after game four.

Three game wins secured the playoff place

The teams entered an advancement-round series with a direct playoff place available. GAM needed three game victories to complete the match. Deep Cross Gaming earned one win but could not force a fifth game.

A 3-1 score describes four separate games. GAM won three of them, while Deep Cross Gaming won one. The fourth game supplied GAM’s required third victory.

Информация о матчеРезультат
Итоговый счетGAM Esports 3-1 Deep Cross Gaming
Турнирный этапLCP Swiss advancement round
Лучший игрокTaki
КвалификацияGAM qualified for the playoffs

Taki coordinated GAM’s movement

Taki played support and helped organise movement before important fights. His vision work gave GAM safer routes into the river. He also remained close enough to protect teammates after the first abilities were used.

The match award covered his influence across the full series. Support players often contribute without leading the kill table. Taki‘s value appeared through control, protection and quick movement between lanes.

Fearless draft rules changed the available champions

The tournament used hard fearless draft rules for the best-of-five series.

Champions selected by a team became unavailable to that team later in the match. The available choices therefore narrowed after every completed game. GAM handled that restriction across four different drafts. The team kept enough engagement, protection and damage in each line-up. Deep Cross Gaming also adapted, but its single victory did not become a complete comeback. Deep Cross Gaming remained competitive.

Deep Cross Gaming took game two and made the score 1-1. GAM responded by taking the next two games. The fourth result completed the 3-1 victory. Each new draft removed champions used in earlier games. GAM built winning compositions in games three and four. Those victories secured the required third win.

The victory sent GAM directly into the playoffs

GAM’s third game victory in the series confirmed advancement into the playoff stage. No later calculation was required for that place. The team completed the Swiss requirement through a direct match win. Deep Cross Gaming‘s defeat ended its LCP season. The team no longer had a route to the playoffs or the World Championship. That consequence gave every game in the series clear competitive value. All four games used version 26.15.

All four games were played on patch 26.15. The same general game balance applied throughout the series, while fearless rules changed champion access. Teams had to separate patch strength from their remaining draft options. GAM used different combinations after several champions became unavailable. The side did not repeat one draft four times. Its final two line-ups produced the victories that secured qualification.

Deep Cross Gaming players stand together
The Deep Cross Gaming League of Legends Состав команды держится вместе.

GAM ended the match in game four

Deep Cross Gaming‘s game win briefly reduced the deficit. GAM then recovered its structure and closed the series during the fourth game.

Taki‘s award recognised the support work behind that consistency. GAM advanced to the playoffs after a four-game test. Deep Cross Gaming left the stage after its last available qualification match.

GAM used a wider champion pool across four games

The hard fearless format removed previous champion selections from later games. The same restriction applied separately to both teams. By game four, several preferred champions were unavailable. GAM still built a successful final composition and completed its third victory. Deep Cross Gaming won the second game and levelled the series. GAM answered with two consecutive victories. The 3-1 result sent GAM into the playoffs and ended DCG’s season. Taki received the series award after all four games. The Swiss round carried direct consequences. GAM entered an advancement match and secured the playoff place by winning. Deep Cross Gaming used its final qualification route and left after the defeat. GAM won three of four games. The 3-1 result directly decided both teams’ positions.

GAM now enters the playoff bracket, while Deep Cross Gaming has no remaining qualification match. GAM recovered after conceding one game in the middle of the series. The next two drafts restored control and completed playoff qualification. Deep Cross Gaming won one of the first three games. GAM answered in the fourth draft and closed the advancement series.

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