Team Heretics бить Natus Vincere В отборочном турнире второго этапа VCT EMEA «Еретики» одержали победу со счетом 2-1. Sunset 15-13 after overtime, but NAVI answered on Haven 13-11. The series ended when Heretics controlled Summit and won 13-7.
Wo0t finished with the highest elimination total for Heretics across the match. Hiro led NAVI’s response during three competitive maps. The result kept Heretics in the lower bracket and ended NAVI’s route through this round.
Sunset required extra rounds
NAVI selected Sunset and pushed the opening map beyond the normal limit. Neither side created a lasting two-round advantage during the closing regulation rounds. Heretics finally won two consecutive overtime rounds and secured the 15-13 score.
Wo0t contributed important opening and multi-kill rounds during the extended map. NAVI repeatedly found answers through hiro and its supporting trades. The opening result gave Heretics an advantage without reducing the series pressure.
NAVI responded on Haven
Heretics had chosen Haven, but NAVI produced the stronger finish there. The map remained competitive and reached a 13-11 score. NAVI’s victory restored the match and forced both teams onto the remaining map.
Hiro remained a central part of NAVI’s attacking and defensive success. His eliminations gave teammates room to complete site plans. Heretics stayed close but could not produce the final two rounds needed for another win.
Summit separated the teams
The deciding map moved to Summit after the earlier bans and selections. Heretics established a more comfortable advantage than either team had managed before. The 13-7 result completed the series without another overtime finish.
Wo0t delivered his strongest map of the match during the decider. His duels and follow-up eliminations repeatedly removed NAVI players from important positions.

Heretics used those advantages to avoid the narrow finishes seen earlier.
Wo0t led a balanced Heretics performance
Wo0t recorded sixty-seven eliminations across the complete series. That total reflected consistency as well as his decisive work on Summit. RieNs, Boo, koshmaras and benjyfishy supported him through trades and utility.
Heretics needed contributions from the entire line-up during a three-map lower-bracket match. One weak map could have ended the run immediately. The team recovered after losing Haven and produced its clearest performance at the final opportunity.
NAVI stayed dangerous through hiro
Hiro finished with sixty-four eliminations and led NAVI’s resistance. His output remained high enough to pressure Heretics across every map. NAVI’s Haven victory showed how effectively the team could build around those successful fights.
The problem appeared when Heretics gained early control on Summit. NAVI could not rebuild enough rounds before the margin became severe. Strong individual totals therefore ended without a place in the next lower-bracket round.
The veto created three distinct tests
NAVI banned Lotus, while Heretics removed Split before either team selected a map. Sunset и Haven produced narrow finishes with different winners. Summit then delivered a clearer result after Ascent и Breeze left the pool.
The variety tested each team’s ability to adjust between maps. Heretics moved from an overtime win to a narrow defeat and then a controlled decider. That sequence required a reset after every result.
Heretics remain alive in EMEA
Lower-bracket matches provide no protection after a defeat. Heretics entered the series knowing that one lost match would end this route. Winning the decider keeps another qualification opportunity available.

NAVI pushed the match through three maps and won the opponent’s selection. Heretics still delivered the better final map when the pressure was greatest. Their 2-1 result came from endurance, a strong decider and Wo0t’s sustained impact.
Why the decider looked different
Sunset и Haven both reached at least twenty-four rounds because neither team controlled every phase. Small economic changes repeatedly altered which side held better equipment. The maps remained close until their final exchanges. Summit developed differently after Heretics established the earlier advantage. NAVI had fewer stable rounds to rebuild its resources and confidence. Heretics could then choose fights from stronger positions instead of chasing the score. Wo0t’s impact increased during the final map, but his teammates also reduced the space around NAVI. Utility arrived before his duels and immediate trades protected him afterward. That complete support separated the decider from the earlier maps.
Hiro kept NAVI competitive across the whole series and finished near Wo0t’s elimination total. His performance explains why the first two maps stayed close. NAVI could not extend the same influence through enough positions on Summit. The lower bracket magnified every change because the losing team had no later route. Heretics recovered after losing its own Haven selection. That response required a mental reset before the deciding map began. Three maps also gave later opponents more material to study. Heretics revealed plans on Sunset, Haven and Summit. The reward is continued participation and another chance to reach the next stage.