FURIA После проигрыша первой карты, 2Game одержали победу над 2Game Esports со счетом 2-1. Ascent 13-11 and came close to overtime pressure. FURIA ответил на Split и Sunset.
Split завершилось со счетом 13-7, после чего Sunset финишировал с результатом 13-10. FURIA gained control gradually rather than through one very short map. The final result gave FURIA two completed map victories.
2Game Esports выиграл первую карту на Ascent
2Game selected Ascent and kept the score close before the side change. Its defensive positions limited several FURIA entries. Both teams remained within reach of the lead. The closing rounds decided the map before overtime. 2Game reached thirteen while FURIA stopped at eleven. The two-round margin rewarded better execution during the final exchanges.
FURIA now needed victories on both remaining maps. The narrow score also showed that the series had not become one-sided. Split offered an immediate chance to respond.
FURIA built a six-round lead on Split
Split дал FURIA stronger defensive control around the central routes. The team slowed attacks before they reached comfortable plant positions. Retakes also started with more available players. 2Game collected seven rounds but could not reproduce its Ascent закончить. FURIA reached thirteen without requiring overtime. The six-round difference levelled the series.
A 13-7 result also reduced pressure before Sunset. FURIA had shown a complete response across both halves. The decider began with one map victory for each team.
FURIA closed the series on Sunset
Sunset produced a closer game than Split. 2Game reached ten rounds and stayed near FURIA during the later stages. Neither side received a simple route to match point.

FURIA protected its small advantage and closed at 13-10. That result completed the recovery after the opening defeat. Sunset поставляется FURIA‘s second map victory.
2Game’s resistance kept the decider meaningful. Its ten rounds followed the opening Ascent победы. FURIA still won the final exchanges when the score carried the greatest pressure.
Two maps were decided by small margins
Ascent и Sunset were separated by two and three rounds. Split created the largest gap at six. That middle map changed the direction of the series. FURIA выиграл тридцатьseven rounds across all three maps. 2Game collected thirty rounds during the complete three-map series. The seven-round total difference came mostly from Split rather than the two close finishes.
FURIA earned two map victories and 2Game earned one. The middle map supplied six of FURIA«s seven extra rounds. Ascent и Sunset remained much closer.
FURIA won the last two maps before overtime
Потеря Ascent required an immediate answer from FURIA, его Split lead created room for a controlled finish. Sunset remained close until the final rounds. 2Game played well enough to win the first map and reach ten rounds on Sunset. The team left with one map victory from a full series. It did not receive a second chance after Sunset закончился.
FURIA completed the match through two different winning scores. Split brought separation, while Sunset tested late-round discipline. Together they produced the comeback victory.
Two rounds separated the teams on Ascent
2Game Esports выигранный Ascent 13-11 and moved ahead in the series. FURIA still collected eleven rounds on that map. The narrow loss left a smaller deficit than Cloud9 faced in the other Americas match.

FURIA ответили на Split with a 13-7 score. That six-round margin erased the earlier difference. The aggregate total favoured FURIA до Sunset began, although the map score remained level.
FURIA выигранный Sunset before overtime was required
FURIA выигранный Sunset 13-10 and completed the 2-1 recovery. The deciding map contained twenty-three rounds before FURIA completed victory. 2Game stayed within three rounds but did not force the extra phase used after a 12-12 score.
Across all maps, FURIA won 37 rounds and 2Game won 30. The seven-round difference matched DRX’s margin over ZETA. The two matches reached that figure through different map scores.
FURIA responded after losing the first map
2Game recorded the first map win, FURIA answered, and FURIA then closed the series. That order matters because it shows a recovery rather than an uninterrupted victory. The final score alone does not show the opening lead.
The match list contains Ascent, Split и Sunset. 2Game won the opening selection, while FURIA took its own pick and the remaining map. That order produced the final 2-1 result.
FURIA defended well on the last two maps
2Game led Ascent 8-4 after defending first and completed a 13-11 win. Gobera recorded 23 kills for 2Game. Basic and Shyy answered with 23 and 21 for FURIA, but the opening comeback stopped two rounds short.
FURIA won ten defensive rounds during the first half of Split. Basic ended that map with 22 kills and nine deaths. On Sunset, FURIA trailed 8-4 before changing sides. The team then won nine defensive rounds, while Artzin recorded 23 kills and 12 deaths.