

Sion vs Hwei Выбор контр-удара
Краткий обзор матча
Что означают данные
Range decides most of what happens here. Sion swings from 175 units, Hwei works from 550, and that 375-unit cushion lets the Visionary cycle Subject: Disaster and Subject: Torment without ever standing inside Decimating Smash. The result on patch 16.13.1 is a 43.3% win rate for Sion across 261 recorded mid games, which the difficulty model reads as a Hard matchup.
Hwei’s rating of 9 out of 10 is the one real caveat. Each of his subjects branches into three separate casts, and a player who fumbles the sequence gives up the spacing advantage entirely. Sion, rated 5, needs far less precision: Roar of the Slayer strips armor and slows at a distance, Soul Furnace banks a shield he can detonate for magic damage, and Glory in Death turns a lost trade into a second life with rapid healing attacks.
Sion is the sturdier body early, 655 health and 36 armor growing to 2,134 and 107.4, but Hwei deals mixed damage and finishes at 2,433 health himself, so armor stacking answers only half the threat. Magic resist matters more than a second armor component. Sion’s 345 base movement speed against 330 is the only clean route to closing the gap, and Unstoppable Onslaught exists for exactly that purpose. Full kits: Sion и Hwei.
FAQ
Нет — текущие данные указывают на то, что это противоположный вариант развития событий: Hwei имеет статистическое преимущество. Sion выигрывает в 43.3% зафиксированных игр.
43.3% с точки зрения Сиона, измерено на патче 16.13.1.
15 197 рейтинговых игр на уровне Emerald и выше во всех регионах.
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