

Aurora vs Cassiopeia Выбор контр-удара
Краткий обзор матча
Что означают данные
Cassiopeia sits at the maximum difficulty rating in the game, a 10, and her passive, Serpentine Grace, makes every point of Move Speed she buys count for more than it would on another champion — yet none of that turns into an advantage against Aurora, who still wins 54.5% of these games. Cassiopeia’s Miasma lays overlapping poison clouds that ground anyone caught inside, canceling dashes and blinks, which should in theory shut down Across the Veil’s escape — but only if she lands it first.
Twin Fang, her core damage tool, deals bonus damage to poisoned targets and heals her on hit, rewarding patient trading over Miasma’s zone control, while Aurora’s own Twofold Hex threatens a second instance of damage on recast without needing a setup ability first. Both champions deal entirely magic damage and share a 550 attack range, so neither holds a distance edge; the difference shows up in how many steps each kit needs before it starts working. Across 211 games on patch 16.13.1, Aurora выигрывает у Cassiopeia at that rate, rated Easy. Move speed is identical at 335 for both, so neither side gains ground in a straight chase — positioning around Miasma’s zones ends up mattering more than raw mobility.
FAQ
Да - Aurora имеет статистическое преимущество в этом противостоянии. Aurora выигрывает в 54.5% зафиксированных игр.
54.5% с точки зрения Авроры, измерено на патче 16.13.1.
15 197 рейтинговых игр на уровне Emerald и выше во всех регионах.
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